![]() ![]() ![]() They are a last resort in Red Orchestra 2, and you won’t be able to kill anyone more than ten feet away. Unlike in other FPSs (I’m looking at you, Call of Duty) pistols aren’t an almighty force that can kill people from a mile away. There are lots of other guns here too, so if rifles aren’t your thing, you’ll still have something to enjoy. Find out what made Red Orchestra 2 PC Gamer’s Multiplayer FPS of the Year in 2011 with this award winning content. There is great kickback, and the sound of the bolt locking is rich. Thankfully, the rifles here are sweet, and they feel good. In a World War II shooter, you are going to be using a lot of rifles, and nothing sucks more than a bad rifle. Players shouldn’t have to worry about a level 50 kicking their asses all day just because he put in 500 hours and as a result has a better gun. You can’t just sit around in matches and gain experience you have to help capture points and kill people. From what I’ve seen so far, it’s not as radical as the leveling found in other shooters. You gain levels with each role that you play, and you can also gain levels with all of the different types of weapons. ![]() Moving away from cover simply requires you to walk backwards. Our beloved skinner, WarCrimes, has decided to make a sound mod, and here it is. This might not be the best way to kill your enemies, but you can get lucky. If you’re afraid of getting your head blown off, you can shoot without aiming from cover. Pressing left-ctrl makes you stick to the closet available cover and when you right click to aim, you’ll poke your head up to shoot. Defenders might not be as easy to shoot, but they can’t really shoot at you unless they poke their heads up. You have a very limited field-of-view while in cover, but this makes things more realistic and balanced. The first-person cover system means that you can’t tell what’s going on around you as well. One moment, you’re running in the open with ten guys towards a machine gun nest, desperately hoping you don’t all die, and the next moment you’re in a building trying to sneak up on a lone enemy soldier. A few will make it, and hopefully survive long enough for more troops to reach the point. Most of them will die with fantastic death animations and gore. ![]()
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